A Bad Company 2 patch for PCs will hit servers tomorrow and among other bug fixes and tweaks this little change caught my eye. Hope it comes to consoles soon, but I haven’t seen many people C4ing crates recently so perhaps it’s a little late for this patch ..
Reduced all weapon damage to the MCOM by 50%
Lots of other changes, including an AN-94 change to reduce it’s short range damage.
So, is this patch too little, too late for Bad Company 2? Will we be still playing this game 2 years from now?
Hell of a Bad Company 2 gaming session last night with bigpresh and his friend (who I don’t remember right now). We rocked every game, winning almost all of them, and racking up the kills. I’m pretty sure we got best team in each game too.
After watching this video by Colin I decided to try the 40mm shotgun attachment but I really never got the chance to use it effectively. The one time I knew an enemy was waiting for me behind a corner I missed him and ended up knifing him. Then 2 of his squad mates showed up, I knifed one, and shot the other just as he shot me. It all happened so fast the second dog tags came up as I was respawning! Got a nice 300 points for that encounter!
In other news, if you’re RPGing an MCOM station on Nelson Bay, please make sure you check your corners. Thanks for the dog tags! 😉
My global KDR increased to 0.85, skill level plummeted to 1.75 (don’t care, gets me easier games in the future) and my KDR for the night was 1.59!
Bad Company 2 Conquest went well tonight. First with Mike and then with Duck. We didn’t win every game but they were enjoyable and that’s the main thing isn’t it? Got the “Flag Attacker Pin” 3 times too. Capture 4 flags in a round.
The other night my brother called over and we played some split screen Halo Reach. Good fun in Firefight, and Duck joined us again. We were slaughtered when we joined a game of Swat Magnums. Ouch. Tye joined us just as we were logging off, so hopefully we’ll get a few games in another night.
Congrats David on getting 1000 subscribers to your channel. Great achievement and a testament to the entertaining videos you upload!
I rendered a Halo Reach game and while I did upload it to show a few people, I want to add some sort of commentary on it before I make it public. Here’s a tip for Linux users, who have a remote server and who render videos on Bungie Pro. Download the video from bungie.net on to your server. I used wget in an ssh session. It downloaded the full 515MB in a matter of minutes. Then launch Chrome, Firefox or your favourite browser from your server and display it on your desktop machine using the remote desktop ability in X and login to Youtube. Now hit the upload form and when you browse you’ll actually be browsing your server’s home directory! I uploaded that 515MB file in about 2 minutes. My home broadband would have been there all night doing that as the upload speed is much slower than download!
That was the funniest game of Bad Company 2. Only one defender on a game of Rush (and he eventually left) so we all loaded up with C4 and it was a race to blow the crates! The last crate was the best. Someone was dancing on the crate, spinning around and around like in Cardnumber7’s intro while 2 or 3 more players threw C4 on there for special effect. Oh how we laughed.
A following game on Isla against a team who piled helicopter after helicopter into the MCOM stations was a touch and go thing. As an engineer I stood in front of the first Alpha, heard the heli incoming, saw it and fired a rocket point blank range and got a vehicle destruction. It couldn’t have been more than a few feet from the ground! It was a really long game and they managed to push us right back to the last base. They took Bravo and Alpha was on it’s last legs. They had 29 tickets but we whittled them down, until we eventually won.
I went recon during that game just to unlock a few more items. I also got my “Long Service Surveillance Ops” pin for 100 motion mine assists. Had some fun with the SV98 too, getting a few noscope kills and I unlocked the sniper spotting scope. Good games with Tye, Mike, Duck and Conor.
It was for a few games of Call of Duty WAW and Bad Company 2 that I switched on my PS3 last night. Mike joined me in a few coop games of the WAW campaign. It was a blast to play on hardened difficulty and all new to Mike as he hadn’t played the single player game at all.
Next up we joined a few games of Bad Company 2. The BC2 community is definitely getting smaller. Most games were not filled. Games were tough, but we had fun despite the fact our team wasn’t the greatest in the world. Tye joined us shortly afterwards, and we were constantly awarded the best squad medal.
Mike left before or during my last game which was a last tough one. We were defending on Arica harbour. Attackers used every trick possible to destroy the crates. They basically steamrolled through us until the end where we holed up. I smoked the area, and knocked the attackers down to about 11 tickets before the destroyed our last crate. We did well even if they did use C4.
I’m starting to get into the Campaign in Halo Reach now. I have to admit that after the space battle I was sort of disappointed there was no Elite style docking sequence and classical music to accompany me in…
(From the BBC version, which didn’t have the excellent music of the C64 version)
Oh, I played Halo Reach multiplayer last night and had my ass whooped again. I did get one lucky break. I had my sights on one guy and another stepped in front of him and I got a double kill! Wooh!
After that trouncing I booted up the PS3 and hopped into Onslaught where I had some great games, beating my best scores on Isla and Valparaiso!
I played Bad Company 2 the other night with Mike and Conor and it was hard to find a full game. The first one or two were but soon we were playing with and against incomplete teams.
Perhaps it’s back to school time, or it could even be the Halo Reach effect. UK Xbox sales doubled in the last week so it’s likely many PS3 owners now own both consoles. David experienced the same thing which he mentions in the video above. One good thing however is the lack of C4ing of MCOM stations! There was hardly any (well, except on our team when there weren’t any defenders and people were just looking for points).
Me? I’ve played the Halo Reach campaign for an hour or so and a couple of games of the multiplayer and I’m finding it’s hard to really get into it. Maybe it’s the fact that I’m going up against super aimbot 360 noscope God-like players who hit me with headshots in every single encounter. Or it could be this too.
I didn’t think much of the graphics in Halo Reach. The textures of buildings and scenery lack the sort of detail I’ve been used to in Bad Company 2 for the most part, but in close combat the aliens look really good. I find multiplayer fights bland and emotionless. How can you feel empathy for a robot with no face? Sound is unfortunately nowhere near as good as in Bad Company 2 either. I’m not giving up on it just yet, it has potential (hell, I’ve hardly read anything but glowing reviews about the game) but so far it hasn’t yet convinced me that I should renew my Xbox Live Gold subscription when it expires.
PS. Check out my rubbish stats if you want a laugh. Yes, they really are that bad!
No sign of a firm release date yet but this gameplay video from TGS looks promising. It’s hard not to be cynical about Battlefield now though. Kevin O’Leary, product manager for Bad Company 2, says it’s “not new content for the sake of content” whatever that means.
I wonder if we’ll be “treated” to further VIP mode packs for the four maps in this Vietnam expansion pack? I suspect not as this will probably be DLC itself but that begs the question, how many modes will be playable on each map?
Have they fixed the C4-on-MCOM-Station problem? If not you can say goodbye to my chances of playing that regularly.
Scenery looks lush and beautiful. If you didn’t like Laguna Presa you probably won’t like this! Finally, we’re getting a new map pack (four maps) that will have genuinely new maps. (via Colin)
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