I’m starting to get into the Campaign i…

I’m starting to get into the Campaign in Halo Reach now. I have to admit that after the space battle I was sort of disappointed there was no Elite style docking sequence and classical music to accompany me in…


(From the BBC version, which didn’t have the excellent music of the C64 version)

Oh, I played Halo Reach multiplayer last night and had my ass whooped again. I did get one lucky break. I had my sights on one guy and another stepped in front of him and I got a double kill! Wooh!
After that trouncing I booted up the PS3 and hopped into Onslaught where I had some great games, beating my best scores on Isla and Valparaiso!

Halo Reach Firefight

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Remember how I said I couldn’t get into this game? Well firefight is great fun! I just had a great game with duck and ryan lasting 40 minutes of quite tense shooting. When you’re last man standing and you have to finish off the current wave it gets bad, especially as you know your team are spectating.

It’s like Onslaught but at least each wave comes in randomly. You can’t predict that an enemy will be in a certain place at a certain time. That’s probably the score attack game.

Darn, where’s my hat. I bet it’ll go nice with some salt.

Odd games of bad company 2!

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Wow! Where did the day go? Last night’s games were decidedly odd. I joined Mike on a game of rush and the first thing I noticed was my lack of weapons! They were all gone!
I’d heard of this happening before but not experienced out myself. Yikes! Luckily after the first game they came back.

Still, the server we were on was buggy. Thankfully not laggy but at the end of each round our medals were duplicated! Weird!

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It was a good night. We defended port valdez on the first base and I even went flawless, 10-0! I pity the other team. My team pushed almost right into their spawn.

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I also got a platinum medal for the AN94! First weapon I’ve done that on.

Unfortunately there was a share of C4ing and using mines to destroy the MCOM stations. Even on my own team. Grrr. We didn’t need to do that.

Smoke rocked the games of Bad Company 2 …

Smoke rocked the games of Bad Company 2 we played last night. David and I joined a game of rush and I was mostly assault, and smoking it up on defense and attack for most games and it paid off. We won every game played I think!

On past experience I remembered running out of smoke grenades, even with an ammo box at my feet so I equipped the extra explosives perk giving 4 grenades. I was able to lay down a never ending barrage of smoke to protect us. We successfully defended on the first base on White Pass and Laguna Presa.

The enemy were down to about 30 tickets on White Pass. They had blown the MCOM station on the ground and did some serious damage to the walls surrounding the upstairs one. We had clear line of sight out to the construction site, and of course our backs were exposed through the window behind us. Eventually, the enemy took out all the cover inside the room too, and did arm it a few times. We had a few medics on our team who did sterling work reviving me after a few 40mm grenade deaths. We didn’t have a wall, but we did have smoke, and because of it the attackers couldn’t see into the room. We successfully defended by the skin of our teeth. Thanks David, Wiid, Ogga and later Tye for some superb games.

Oh, i’m 10 kills away from a platinum on my AN94. Wooh.

Can’t say the same thing about World at War. The evenings seem to bring on the loudmouthed idiots. Screaming, shouting, playing music through the intermission. Each time I’ve played earlier in the day that has never happened. Perhaps the kids are still asleep or at school. So, for the next session of Call of Duty I’m going to use a Skype session if possible, or at the very least mute VOIP. If you play WAW with me DM me on Twitter and we’ll sort something out.

We didn’t do so well at WAW team deathmatch. I read yesterday that Treyarch don’t try to match players of similar skills and I’d believe it.

Check out David’s post about the night’s gameplay too!

Update! David posted a great video of our attack and defence on White Pass. Like him, I was amazed when we won that game defending Alpha!

The Skorpian in COD4 Modern Warfare is a…

The Skorpian in COD4 Modern Warfare is a beast, for a starter gun. I leveled up to rank 4 last night and at random chose this gun in one of my custom classes. It’s incredibly powerful at close range. I won numerous 1 on 1 close quarter battles with it, even earning a few UAVs against more experienced players.


(Not me playing, obviously)

Score wise I didn’t do particularly well in any game as my KDR was rarely positive but later on we jumped into Bad Company 2 Conquest. I did alright, until the server started throwing me out at regular intervals. Level 50 medics with M60s are getting to be a bit of cliche in that game. After suffering one too many deaths at the hands of the AN-94 I swapped back to that weapon myself and rediscovered how utterly powerful it is. (Sorry Mike for scaring you, I wanted to practise rapid firing the fire button!)

I had a few games of squad deathmatch too, losing the first but then almost everyone backed out for the second game and most teams only had one player. I led the game for the first 11 kills. Good buzz, but it got so boring and it was late so I didn’t have time to waste.

Doing alright in WAW

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I might as well be doing alright in some game. Got slaughtered in a few games of rush this evening.

Sorry Conor, squad was full by the time you logged in! Thanks Mike, Wiid and the other silent reddit player. A squad of level 50 medics proved too much for us in the last game.
Still, we beat them off in the previous game despite their use of c4 on the mcom stations and driving c4 laden quad bikes at them too. Cheap.

It’s strange playing Bad Company 2 again after Call of Duty World at War. WAW is so much faster and arcade like. You have many more close encounters than you do in BC2. Running in BC2 is sedate in comparison.

Zombies! Zombies! Zombies!

As you may have guessed from the title we played the Zombie levels in COD World at War last night. David, Mike and myself were all noobs at the game mode but Tye explained how things like the magic box worked. We eventually lasted until round 12 in the last game I played with them. Getting overwhelmed with zombies at the end was quite an experience! Spectating was a blast though, especially watching over his shoulder as David ripped apart zombies!

We played some other game modes earlier. Mike and myself played a game or two of domination on a sub base level and did fairly well. David logged in and then Tye joined us and we hopped into some deathmatch. Oh dear. We got plastered. Apart from the teenage boys practicing their soprano voices, players on the other team were obviously old hands at the game. They knew all the routes, some were armed with MP40s, they dominated us in every way unfortunately. What I’d like to know is why teenage boys are doing playing a videogame on a Saturday night? Billy no-mates?

WAW has a neat cooperative mode where you can play the original levels from the game. While I was waiting for the other guys to show up I played that level in Berlin where you go into the underground. What’s more. Any XP you earn goes towards your online multiplayer leveling! I got to level 10 and unlocked the MP40. Apparently that’s the weapon of choice for all the try-hards as it’s overpowered. Yes, I’m sure I’ll use it too. 🙂

Not to self. Read the Call of Duty Wiki. This is Juggernaut. I definitely saw the, “Juggernaut symbol (a plus sign in a red and white circle) will appear just below the crosshairs” when I was playing last night.

PS. Here’s David’s post about the dire games we played. He has lots of valid points unfortunately.


Pyropuncher on WAW. He says if he plays after 7pm he inevitably gets into a game hosted in the US. Unfortunately I rarely play anything before 7pm..