First impressions of Halo: Reach


Seananners


Dead Pixel


Obviously Jesus

Machinima Respawn is full of Halo Reach videos, ish. The beta is due tomorrow and I will probably be pulling out my ODST disk to take part. The videos above remind me of Quake 3. The clean architecture, the futuristic setting, energy weapons. I’m showing my age now aren’t I?

Some more Halo: Reach links. A link dump really:

I wonder if those Halo 2 players are still playing?

Had a few good games of Bad Company 2 to…

Had a few good games of Bad Company 2 tonight with strangers. Nobody used a mic which is frustrating. We lost a few games and won some more.

I was quite proud of my last game attacking on Isla. In the last base we took Bravo fairly quickly but Alpha was more problematic. I almost set the bomb there once but got hit by the heavy MG in a tower.
I came back as a medic with the SAW and watched one of my team mates set Alpha. He ducked into cover to the side but was killed by the heavy MG again. I ran up to the side of the green building in front of the base, and shot 3 defenders who came to disarm the crate! There was a guy manning the gun in the shed behind Alpha and I don’t know how he didn’t see me. I had him all lit up and was ready to kill him just as the game finished. We won! 🙂

I just remembered, in that game on Isla I jumped in a helicopter and waited for my team to join me. And waited. And waited. I think there was only one person in my squad at this stage and they had disappeared somewhere so I decided to go it alone, crash into a crate and see what happens.
Unfortunately I missed Alpha, hit the concrete walls and fell into the water. Not wanting to give the enemy a heli I planted a C4 on it and blew it before circling to the bridge and up and setting the bomb. I threw a motion mine which showed a few guys coming from the back of the base but a team mate and I made short work of them. Alpha blew, and unfortunately I was killed when my M1 ran out of ammo right at the wrong moment.

On Nelson Harbour I was defending, and the attackers were overwhelming. The first Bravo was lit up like a Christmas tree with all the sirens going off. I think I stopped it blowing twice. Once I snuck into that building, and killed 4 enemy sitting upstairs minding the crate. First one by the stairs, then 2 recons and a medic. I like the M1 🙂
The bad guys were back within seconds though. I hid out in the attic, took out a guy climbing the ladder, shot another and dropped a grenade down the hole just as I was killed by a guy from outside. Grenade killed another on the 1st floor as I was watching the killcam! Those guys were super organised. My team were not. I think I got 410 points out of that little incident.

Oh, and yes, I took to heart the advice about aiming in Seananner’s video and it definitely helped. I also used body armour for the first time and that helped too. I reverted my medic’s upgrades from weaponry to medic kit upgrades and the points rolled in at certain times. They certainly helped my team when we were camping on a crate that was about to explode. Unfortunately they then left and got mown down by a medic outside. Ah well.

Stats haven’t updated yet but I unlocked the Recon’s mortar. Judicious use of motion mines may have helped us I hope. Looks like I only got one spot assist this time so the 1167 points I earned was with brute killing power! Got a gold star with the SAW too.

Later… The stats have updated! My KDR was bumped up by 0.01, skill rating went up too by 14 points so there must have been more than a few higher level guys in my games. Got one dogtag, score per minute up 0.02 and win/loss ratio is up 0.04!

Centre before aiming

I’ve read many times that you should be facing where the enemy is before aiming down the sight in first person shooters. If the single player campaign in Bad Company 2 or Modern Warfare 2 is good for anything it’s for practicing this. Disable aim assist and face your enemy before bringing the sights up. You’ll aim and kill faster. Once you get used to it anyway, as I’m still learning.
Leading on from this is the obvious advice that you need to know where your enemy will be in any situation.

This of course only applies to medium to long distance shots. Close up you should just fire from the hip as the target is so much larger. You still need to make sure the enemy is in the centre of the screen though!

It is of course much harder in multiplayer games. The NPCs in the campaign obligingly stand around shooting but not mortally wounding you as you take sight.

One incident where this would have been useful was on Arica Harbour the other night. I was running between two cargo crates and I wasn’t facing dead straight down the passage. A guy came around the corner, stood in the middle, and I was facing slightly to his left. In a fright I jammed on the fire button but round after round went thudding into the sand by his feet and he calmly dispatched me with one round.

Also worth considering is Geoff‘s technique of firing off a burst before you aim down sights, you’ll probably get a round or two in and then finish them off when they’re hurt and disorientated. Must dig up one of his videos where he demonstrates this.

I admit my aim mostly sucks in first person shooters, so take what you read above with a grain of salt and go look for better advice elsewhere. 🙂

Center?

Shotgun Montage BF:BC2

Great shotgun montage by TheXBLJMOR, but what I wanted to draw your attention to was his quick reload of the weapon. When reloading, once your ammo count has increased change weapon and back again and your weapon will be reloaded. Here’s a forum thread on the technique:

  1. Reload
  2. Wait until your ammo counter says the gun is reloaded (the animation won’t be finished yet)
  3. Interrupt the reload (ie swapping out weapons, etc)
  4. Kill something
  5. Run out of ammo in magazine
  6. Repeat

(via)

Rocking games. Quick summary as it’s la…

Rocking games. Quick summary as it’s late – we won almost all or maybe all our games of Battlefield Bad Company 2 tonight! I unlocked the engineer’s red dot sight, and 4x rifle scope as well as body armour. I also unlocked the Type 88 Sniper rifle even though I was running recon with the trusty M1. I leveled up to 14 too, and earned another 10091 points!

Numerous awards too. We were best squad at least twice. I got best player once, got an smg efficiency, surveillance ops pin, anti vehicle efficiency pin and and “superior service duty” for playing for one whole day! Not bad for a dad who plays for a few hours at night. Got one more dog tag too, Dave got plenty of those. Every few minutes I’d hear, Ooh dog tags!”

Unfortunately there’s a bug in the game where it doesn’t record M1 kills so apparently I’ve never used it. Grrr. I also spotted the magnum ammo bug. The client thinks it’s unlocked at level 14, but servers won’t let you use it until level 15. I’m almost halfway to level 15 anyway 🙂

Thanks to Dave, David and MJ for being such a great squad.

Before the others logged in I had joined a few other games but the squads I was put were rubbish. Attacking on Isla and everyone ignored the helicopters, even as I was calling to my squad to come back. How could they know I was rubbish at flying it? That’s the problem with playing alone, you’re inevitably put into a team that’s losing and someone has rage quit. Hey, I’ll rage quit too so I can’t complain too loudly. I joined David’s game when he logged into PSN, then Dave and finally MJ and we rocked as a squad.

Now that the stats have updated, I see my Win/Loss ratio has gone up to a very healthy 1.12. I only lost one game last night, and I remember that was when I joined a team on Port Nelson right at the end of the game when they only had one base left. So, we won 5 games in a row after that!
I stayed alive slightly longer and my KDR rose by 0.01. More importantly, I seem to have nabbed 3 dog tags! I would probably have four, as I had laid down a motion mine and spotted an enemy running across a road away from me. I snuck up behind him and was this close to getting him when Dave doubled back and shot him! I think I got a motion mine assist anyway, but it was one moment when I felt we had control of the confrontation which is very pleasing.

Defense Tips for Bad Company 2

Reddit user sadsadsadist has created some fabulous defense maps and tips for Battlefield Bad Company 2. Here are his original posts, I’ll upload the maps here too for my own convenience and just because I’m paranoid that such great content will disappear if it’s on another site!

  1. Isla Inocentes
  2. Port Valdez
  3. Valparasio
  4. Arica Harbour
  5. Laguna Presa
  6. Nelson Bay

The Robin Cam

Derek Mooney of “Mooney Goes Wild” on Radio 1 has a robin cam pointing at a nest in his utility room. It’s the usual webcam quality but it’s good enough that we were able to see the mother robin arrive and feed her chicks.

See the Mooneycam for links to this camera and a blue tit camera in Áras an Uachtaráin (where the Irish President lives). They also have a diary of sorts where Derek keeps a record of what’s happening.

First major session of Bad Company 2 on …

First major session of Bad Company 2 on the Xbox in quite a while and it was a mixed bag. I was joined by Eddie, Gavin and another player I didn’t know, Cerebrus (I think?)

The team we were playing against were very good although they relied on snipers quite a lot in some games. When attacking they softened us up with mortar strikes and when available helicopters. I think we won one game and possibly lost 2? The games last so long it’s hard to tell.

On Nelson Bay we were attacking and I used the mortar strike to good effect, thankfully not launching a strike on any nearby trees. I took down the first Alpha building and the last Bravo building went down with a little help from my explosives. Only got one kill from the strikes, but destruction 2.0 netted me another 2 kills I think.

On Isla we thought we were doing well. They were held off for about 45 tickets. They barely made it on to the island. Then they changed tack, they were well organised launching flanking attacks around the back and sides and quickly taking both bases. Same story with the second base. We held them off for ages and they managed to flank us. When they set a bomb in Bravo a whole squad spawned on the soldier who was there. I don’t think they knew about the simple way to get the second Alpha. When we were attacking I got that with a few burst of fire! 🙂
While defending on Isla I got into the heli in the last base but we didn’t kill one single player and unfortunately our base was overrun in a matter of a minute or two. It was awful.

Tough games, but good to play with the guys on Xbox again!

Now that my stats have updated, I leveled to 12, my KDR went down 0.02, but Win/Loss ratio went up by 0.02 since the game earlier! That was a nice surprise! I’m reminded I got a Bronze star for the Saw, we also got best squad at least once and I unlocked the Carl Gustav, MP-412, high power tank optics and the Assault shotgun attachment. Oh yes, 2 kills for Destruction 2.0! Woo!

Swap teams in Bad Company 2 on consoles

The PC version of Battlefield Bad Company 2 has a nice handy UI for switching teams but it’s possible to do the same on consoles too. I should have realised this myself but I read it on a comment on this post:

You can do it, press the Xbox guide button in the middle of the controller, find the guy on the opposite team on your recent players list, join session in progress. It’s not easy as sometimes the guy will have set his online status to appear offline, but it is possible.

The Playstation 3 has a “Recently Met” players list too so it should be possible to do it there too.