B3ndro gives some great tips for Halo Reach in the video above. He mentioned using Octagon as a means to practice so I went searching … It’s basically a small octagonal map, big enough for 1 vs 1 game and by the looks of things handy for aiming and practicing headshots!
Hutch vs GoldGlove
Hutch vs someone else but you can see some of the same gameplay. He throws a grenade in the opposite corner a few times, hoping to get a spawn kill I’m sure.
I’m starting to get into the Campaign in Halo Reach now. I have to admit that after the space battle I was sort of disappointed there was no Elite style docking sequence and classical music to accompany me in…
(From the BBC version, which didn’t have the excellent music of the C64 version)
Oh, I played Halo Reach multiplayer last night and had my ass whooped again. I did get one lucky break. I had my sights on one guy and another stepped in front of him and I got a double kill! Wooh!
After that trouncing I booted up the PS3 and hopped into Onslaught where I had some great games, beating my best scores on Isla and Valparaiso!
One of the highlights of COD World at War is the zombie mode. No screaming, singing teenagers! Video above is a bit NSFW but it’s funny. You have been warned! (via)
I played Bad Company 2 the other night with Mike and Conor and it was hard to find a full game. The first one or two were but soon we were playing with and against incomplete teams.
Perhaps it’s back to school time, or it could even be the Halo Reach effect. UK Xbox sales doubled in the last week so it’s likely many PS3 owners now own both consoles. David experienced the same thing which he mentions in the video above. One good thing however is the lack of C4ing of MCOM stations! There was hardly any (well, except on our team when there weren’t any defenders and people were just looking for points).
Me? I’ve played the Halo Reach campaign for an hour or so and a couple of games of the multiplayer and I’m finding it’s hard to really get into it. Maybe it’s the fact that I’m going up against super aimbot 360 noscope God-like players who hit me with headshots in every single encounter. Or it could be this too.
I didn’t think much of the graphics in Halo Reach. The textures of buildings and scenery lack the sort of detail I’ve been used to in Bad Company 2 for the most part, but in close combat the aliens look really good. I find multiplayer fights bland and emotionless. How can you feel empathy for a robot with no face? Sound is unfortunately nowhere near as good as in Bad Company 2 either. I’m not giving up on it just yet, it has potential (hell, I’ve hardly read anything but glowing reviews about the game) but so far it hasn’t yet convinced me that I should renew my Xbox Live Gold subscription when it expires.
PS. Check out my rubbish stats if you want a laugh. Yes, they really are that bad!
No sign of a firm release date yet but this gameplay video from TGS looks promising. It’s hard not to be cynical about Battlefield now though. Kevin O’Leary, product manager for Bad Company 2, says it’s “not new content for the sake of content” whatever that means.
I wonder if we’ll be “treated” to further VIP mode packs for the four maps in this Vietnam expansion pack? I suspect not as this will probably be DLC itself but that begs the question, how many modes will be playable on each map?
Have they fixed the C4-on-MCOM-Station problem? If not you can say goodbye to my chances of playing that regularly.
Scenery looks lush and beautiful. If you didn’t like Laguna Presa you probably won’t like this! Finally, we’re getting a new map pack (four maps) that will have genuinely new maps. (via Colin)
Worth watching when you come out of yet another game with a negative KDR because you’ve been rushing and rushing and playing for the objective. I’ll always be happy when my KDR approaches 1 after a game but this is Bad Company 2. Your win/loss ratio is a lot more important in my opinion (and mine is a healthy 1.45 or so!) If you really want to massage your KDR, just go use an aimbot.
Read his post too. I can’t imagine how frustrating that game must have been for him and the guys.
The Skorpian in COD4 Modern Warfare is a beast, for a starter gun. I leveled up to rank 4 last night and at random chose this gun in one of my custom classes. It’s incredibly powerful at close range. I won numerous 1 on 1 close quarter battles with it, even earning a few UAVs against more experienced players.
(Not me playing, obviously)
Score wise I didn’t do particularly well in any game as my KDR was rarely positive but later on we jumped into Bad Company 2 Conquest. I did alright, until the server started throwing me out at regular intervals. Level 50 medics with M60s are getting to be a bit of cliche in that game. After suffering one too many deaths at the hands of the AN-94 I swapped back to that weapon myself and rediscovered how utterly powerful it is. (Sorry Mike for scaring you, I wanted to practise rapid firing the fire button!)
I had a few games of squad deathmatch too, losing the first but then almost everyone backed out for the second game and most teams only had one player. I led the game for the first 11 kills. Good buzz, but it got so boring and it was late so I didn’t have time to waste.
Couple of games of WAW with Conor to start with and I had a few half decent games. Got a few double kills, and even earned the recon plane once. Lots of trash talking in the lobbies of course. If I’m playing it without anyone on my friends list I’m going to set the VOIP volume to 0 so I don’t have to hear all that crap.
We followed that up with a coop campaign game, and were joined by 2 others. One of whom sounded like a 12 yro and kept saying, “follow me, I know where the ray gun is!” He got that ray gun of course.
The MP40 with Juggernaut is a beast of a combination and I know I wasn’t the only one using it! The distinctive sound of that gun is easy to make out..
Blur finally as David said they were trying to get some footage for Duck. We joined very late and I only had one game. Conor and I came last and second last. I really don’t think Blur is going to be part of my regular gaming.
Great Bad Company 2 triple commentary by Cards, David and Colin on a game we played 2 weeks ago. What sets this triple commentary apart from others is that I was playing too!
No, that’s not it. David’s editing of the video takes this format to a higher level. In other multi-video commentaries I’ve watched the producer will show the videos of all participants on the screen, one in each corner and I’m left wondering, “Who the hell do I watch? I’m not going to watch each little box! Watch this video 4 times? Screw that!” No, David zoomed in and out of his and Cards’ videos as action took place. It’s a simple trick but takes time to do well and he took that time. Nice work.
PS. Cards says the most powerful class in WAW is the following:
MP40
magnum
Bouncing Betties
Juggernaut
Steady Aim.
Heed his warning never use it again once you get good at the game! 🙂
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