Mode Pack #6 is apparently coming to Bad Company 2 next week according to this post. No details, and I haven’t checked the BfBC2 store but it fits in with their monthly giveaway of new
maps mode packs.
So, we’re not going to see new maps. That’s clear enough already. What would you like to see? If I was a betting man I’d say we’ll get rush on Laguna Alta which could be like rush on White Pass. Alpha will be so close to the attackers deployment battle will be joined as soon as anyone moves an inch.
Or they’ll make a mode pack for SDM or squad rush and everyone will go YAAAAWWWWWNNNNN!
I was just thinking the other day how the lack of a level editor is such a missed opportunity for players. The Doom and Quake series had level editors, other shooters from that era had them too. I remember downloading mods for Doom 2 and having a blast! Are games companies so scared we won’t buy their next big product just because there’s a level editor (and hopefully active community) in a game? Really?
Do they lack the imagination to make a better sequel and feel threatened by amateurs designing levels? Do they think we won’t splash the cash if we have new levels for their old game?
The average age of games players is now in the early thirties. That means they’re probably working, have a family and have (some) disposable income. Sure, getting maps for free is great, but what about a map store? The Apple app store proved that people will buy in their droves if the price is right. Apple make a fortune from it and there’s a huge community around it. People talk all the time about their favourite apps. Why the hell haven’t EA or Activision replicated this for their respective franchises? All we get is what the company blesses and produces itself.
Would you buy maps built by amateurs or even semi-pros who didn’t work for the game publisher? What if they were priced like app store products? US$0.99 for a map?
Such a missed opportunity.
Edit: I forgot about Starcraft II. That has a level editor of some sort doesn’t it?
Yawn. How could you enjoy a game where there’s no challenge? Bloody cheater. via
swordsmanx75 covers some of the bad habits he’s developed while playing first person shooters. I was very interested to hear about his FPS Freek one. He uses the joint of his thumb to aim so I hopped in a game tonight to see what I do. I think I use the flat of my thumb.
Do you use the tip of your thumb on the right stick? The FPS Freek makes it harder to use that because the stick is so long but it might be more accurate. I tried it and it wasn’t at all comfortable. Unfortunately for my little experiment I spent most of my time in the tank!
Over on reddit is a report that files necessary for running your own Bad Company 2 server have got into the wild.
I don’t have any interest in them except for the fact that hacks will appear and script kiddies will play hacked BC2 games. On PC it may become just like Modern Warfare 2. Nobody wants that.
Chances are, if the only videos you upload to Youtube are Modern Warfare 2 videos I have or will unsubscribe from your channel. Sorry, but I never watch them any more.
Removing myself from Machinima alone has made a huge difference to my subscription page!
It really baffles me why Modern Warfare 2 is played more than Bad Company 2. Dice got so many things right and the game doesn’t suffer from the numerous bugs MW2 does.
I really can’t understand why the complainers, the most vocal dissenters still play it and don’t move on to greener pastures.
One thing Dice have done really well is patching problems and bugs. The last patch balanced lots of weapons (uuga uuga) but also changed the dynamics of air warfare by speeding up the tracer dart. A a new patch is due tomorrow morning on PS3, with a patch on Xbox to follow and has one fix that could change many player’s gameplay in rush or conquest games.
Increased the reward points for Objective Actions (Flag Cap/Assist, Arm/Disarm/Destroy/Damage/TeamDestroy/TeamDamage)
I hope they bump up the score by a decent amount to encourage players to “play for the objective” instead of hanging back to mind their precious KDR. In this game your Win/Loss ratio is more important.
I’ve read many times that you should be facing where the enemy is before aiming down the sight in first person shooters. If the single player campaign in Bad Company 2 or Modern Warfare 2 is good for anything it’s for practicing this. Disable aim assist and face your enemy before bringing the sights up. You’ll aim and kill faster. Once you get used to it anyway, as I’m still learning.
Leading on from this is the obvious advice that you need to know where your enemy will be in any situation.
This of course only applies to medium to long distance shots. Close up you should just fire from the hip as the target is so much larger. You still need to make sure the enemy is in the centre of the screen though!
It is of course much harder in multiplayer games. The NPCs in the campaign obligingly stand around shooting but not mortally wounding you as you take sight.
One incident where this would have been useful was on Arica Harbour the other night. I was running between two cargo crates and I wasn’t facing dead straight down the passage. A guy came around the corner, stood in the middle, and I was facing slightly to his left. In a fright I jammed on the fire button but round after round went thudding into the sand by his feet and he calmly dispatched me with one round.
Also worth considering is Geoff‘s technique of firing off a burst before you aim down sights, you’ll probably get a round or two in and then finish them off when they’re hurt and disorientated. Must dig up one of his videos where he demonstrates this.
I admit my aim mostly sucks in first person shooters, so take what you read above with a grain of salt and go look for better advice elsewhere. 🙂
Modern Warfare 2 spec ops is great fun when you have friends and family over. MW2 multiplayer may have it’s problems but today all my family and in-laws were over to celebrate my son’s birthday. A few games of spec ops was called for with so many games players in the house! 🙂
On the bridge level I beat my personal best with a time of 5:17 which is probably crap but I’m not being overly competitive when I play those games. Great day, great fun, great people, great chocolate and raspberry cakes from Heaven’s Cakes!
WoodysGamertag has organised a charity drive to help March for Babies a charity that helps potential mothers give birth to healthy babies. In 4 days he’s collected US$8,000. If you donate $50 you can even play against WoodysGamertag.
Here’s his followup video giving with his reaction to the donations raised so far.