The Return of 'Allo 'Allo

Sometimes I’m glad I look in my spam folder. I spotted this delightful email subject:

Important massage from Federal Ministry of Finance

It reminded me of the BBC sitcom, ‘Allo ‘Allo which anyone living in the UK or Ireland and probably further afield will immediately recognise. Luckily I found this video of clips from the “Return of” show aired in 2007. Hilarious stuff!

I finally hit level 18 in Bad Company 2 …

I finally hit level 18 in Bad Company 2 and kept that level. Unfortunately my PS3 froze and I had to leave the game just after I leveled making me nervous about my score but I didn’t need to worry. It was recorded.

I love the Saiga shotgun. It rocks! 🙂

First few games were very tough but then around 11.30pm we found a more evenly matched team and had good fun again. I lost count of the number of helicopters I took down! Took down two blackhawks on Isla, the last one exploding almost over my head, and I saw the hapless pilot parachute into the hills where there’s no way he made it back into the safe zone in time. 🙂
(Edit: Dave posted about the games and has a 14 minute low res video of it too. It’s impossible to make out names but I recognised scenes from it. Damn, I want a PVR now!)

Thanks Conor, Dave and Mick for some great games!


They fixed the Alpha 2 bug on Isla. That’s the one where you could destroy an mcom station by knifing two bits of wood behind the building. Unfortunately it’s still buggy. I entered this game on Isla when the building holding Alpha 2 was destroyed. The graphic showing the Alpha crate still showed up so I entered the rubble and crouched right in front of it but failed to set the bomb. I spent a good 5 minutes trying to get at it, even taking a tank and firing on the rubble. I was about to leave the game when my team took Bravo 2 and and announcement to move up sounded!
The screenshot above shows Alpha 2 as well as Alpha 3 and Bravo 3! It didn’t happen in the next game. (Submitted to reddit)

Phoar! Kick ass game of Bad Company 2 on…

Phoar! Kick ass game of Bad Company 2 on the Xbox 360 with a group of strangers, who all used their mics! It was great! We destroyed the other team while defending, holding them off on base 2 of Nelson Bay, and almost holding them off on the first base. They were down to 2 tickets and got Alpha by destroying the building!! Argh!

We had great times on Arica Harbour too. I took the second Alpha. Shot a guy point blank as he rounded the corner. CG into the garage door and set the bomb. A squad mate spawned on me and between us defended the crate until it blew up!

We were quite unlucky on Nelson Bay. We lost the first bravo quickly but held off the attackers until they were at 2 tickets. I changed to the Saiga and it rocked, but unfortunately they got the base by destroying the house. (I did the same to them on Arica Harbour!) We stopped them dead on the second Alpha. The shotgun proved it’s worth clearing out the crate time and again.

The final level was on Arica Harbour attacking, and we won again. I think we lost one game but I was placed on a great squad and it made a world of difference.

Oh, the people we played against hardly ever used tracer darts. When I was blowing Alpha 1 apart on Arica Harbour I was an easy target but not one dart to be seen. We were hit by a mortar strike and an AT rocket (survived both and repaired) but I wonder if the tracer dart is common knowledge among players?

Humble Bundle goes Open Source

The Humble Bundle of Indie games I mentioned before has raised over US$1m for the developers and charities involved. I read on Ars that the source code to several of the games will be open sourced. Doesn’t look World of Goo will follow suit but that game is available on Wiiware so it probably has proprietary extensions that might be too difficult to remove.

I’m not sure under what license each game will be released under but at least Lagaru is now GPLed which is a good thing IMO. I wonder if the original developer will attempt to monetize this in any way? That will make an interesting case study.

Steam for Mac launches

Steam launched for Mac this morning and I’ve just installed it, along with the 33MB update that downloaded as soon as I started the programme. They’re giving away Portal for free until May 24th. Thanks Alex for the heads up!

I’m downloading it even though I just got a window saying my system didn’t meet the minimum system requirements. Oddly enough it mentions “Windows driver version” so that might be just a bug. The download is very slow but it’s hit 75% so not long now. More later …

Mick and myself fairly rocked through se…

Mick and myself fairly rocked through several games tonight. We won some, lost others, had a great time and ruled in tanks and on foot.

Unfortunately the server disconnected in our last game, but I think the score remained (I leveled to 17, and I’m 21k points to 18 already!) but the dog tag I got from sneaking up behind an attacker is gone.

Our team made good use of tracers on Arica Harbour. I had one too but in one game we faced two tanks but I didn’t have to pull the tracer out. Others did the job and I locked on and fired. I think others are still getting the hang of it. We were traced in another game and yet rockets flew harmlessly past. Shame the server disconnected, we were having such a good time!

Earlier in the evening I booted up the Xbox to check if BC2 had been patched there and it appears it hasn’t. Field Operative was online though and I joined his squad after he sent me an invite. Unfortunately we were up against a very tough opposition on Nelson Bay. I joined after we took Alpha, then took Bravo. Got the second Bravo but the last Alpha was just a war of attrition which of course we lost. Too late we realized we should have flanked them. The game ended just as I got around the back of Alpha. 🙁

Later: Bah. I just checked the screenshots I took and noticed that I lost all the points earned in the last game. I had leveled up to 18 but I’m back to 17 now. I wouldn’t mind if I had done badly.

Mick blogged about the games too, concentrating on Valapariso which I had forgotten about but where we made great use of the tank and pushed hard attacking.

Killer Queen in the Opera House Cork

If you know me well, you may know I love the music of Queen. I never had the pleasure of seeing them live unfortunately but I’ve been to a number of Queen inspired events, Flash Harry played in Cobh a few years ago and there was Queen at the Ballet too. (Thanks Ken, Aisling, Proinnsias, Sinead!)

So I jumped at the chance to see Queen tribute band, Killer Queen when they played in the Opera House recently. They were good, some parts were great, and Brighton Rock was absolutely amazing even if I got the feeling some people in the audience didn’t know that song.

Killer Queen are a blast. The crowd loved them. Of the three performances I thought Flash Harry was the best but you’ll have a great time at Killer Queen too.

Continue reading “Killer Queen in the Opera House Cork”

Bad Company 2 Onslaught

Onslaught has just been announced. It’s a coop game for Battlefield Bad Company which sounds really interesting.

Onslaught is bringing co-op gameplay to Battlefield for the first time on console. The new game mode puts you and up to three friends against the enemy on Valparaiso, Atacama Desert, Isla Inocentes and Nelson Bay – redesigned with new lighting, time of day, added vehicles and other effects. Each map has a dedicated gameplay focus, requiring different levels of teamwork in order to complete the objectives against an onslaught of enemy AI. Vehicle warfare comes to the forefront in Atacama Desert while Nelson Bay focuses squarely on infantry assault. Players can compete in squads and check individual progress via the dedicated Onslaught leaderboards.


(The video is nothing special, 1/3 of it is company logos!)

The one fly in the ointment is that it won’t be free. If it gets good reviews and if my friends on PSN and Xbox Live want to buy it I’ll probably pick it up.

Unfortunately if you’re on PC, you’re out of luck due to the way they’ve deployed/designed their servers.