The Commodore 64 Book – 1982 to 199x

Several months ago my old C64 buddy, Andrew Fisher, emailed me to tell me about his new book, The Commodore 64 Book – 1982 to 199x. At the time his email fell through the cracks in the Thunderbird inbox and was destined to remain unanswered until I received a reply from another friend, Iain Black, curator of The Def Guide to Zzap!64 to a recent email I sent him. He asked if I had heard from Andrew so I went digging and found Andrew’s correspondence.

I’m glad I did. I just visited his site and ordered my copy of his book. I’m looking forward to getting my hands on it and poring over all the reviews and little nuggets of retro goodness. If you were ever a fan of the C64, I think you owe it to yourself to splash out the couple of quid this books costs so you can bore the pants off your significant other, your work colleagues or friends with hopelessly antiquated nonsense from 20-30 years ago!

For the Speccy fans, there was The ZX Spectrum Book – 1982 to 199x but unfortunately only 1000 were ever printed and it’s sold out.

c64 golden years

In 1982, the Commodore computer company launched its new machine – the Commodore 64.

Twenty five years later, that machine is still going strong with new games and thousands of users worldwide.
To tell the story of the best-selling home computer of the 1980’s, writer and Commodore 64 fan Andrew Fisher looks back at around two hundred of the top games and how the industry has changed. From the pioneering third party companies like Electronic Arts and Melbourne House, to the homebrew software of the new millennium, the story of an 8-bit computer (and its remarkable sound chip) is a nostalgia trip for games fans.

Yes, difficult as it may seem, but people are still coding on the C64. I presume most of them work on emulators and I remember reading a forum post from a young guy who had never owned the machine but wanted to learn 6502 assembler. The C64 Scene Database lists almost every single demo produced and new ones are being added all the time. Not bad for such an old machine eh?

Random Images

I still don’t have a working camera but I do have a camera phone..


The C64 disk drive was called the 1541. When I saw this car in front of me I had to snap it!


The recent Sudan Red 1 scare made many more people aware of how our food stuffs are made from ingredients from all over the world! This was a sign outside Tesco in Douglas, Cork.

C64 Game Fans?

Damn, when someone visited by searching for Godian Tomb on Google I just had to go look for it myself.. and I found lots more too, even Mr Robot although something tells me it won’t hold quite the same attraction as it did over 10 years ago.
If only I could play it on a decent portable device! The keyboard on my 7650 is fairly knackered from playing Stunt Car Racer, oops! Can anyone suggest a pda with a good C64 emulator? Not as if I have the money for it, mind, but one can always dream eh?
Much Later… I’m just after trying out Gordian Tomb and the version on that site is one I know very well… I coded the “crack” intro on it! Wow, that must have been some 14 or more years ago! I wonder how they got that copy?

Edit on 09/12/2008. Bah. c64unlimited.net is gone. All links removed.

Cherry Blossom Girl – C64 rip off?

Has anyone else beside myself and Proinnsias noticed that the beginning of Cherry Blossom Girl by Air sound very like a famous C64 tune? I don’t think so, as even Google hasn’t been very helpful!

Ah.. no wonder, it’s the radio mix, not the album version. I am trying desperately to remember what C64 game it came from.. It’s on the tip of my tongue but just out of reach!
Any C64 fans care to help? Listen to the radio remix of the tune. The first 3-5 seconds or so sound very synthy with the ping, ping, ping sound.


C64 people and the good ol' days..

I’m stuck in work late, yet again, and plouging through a long list of things when I get an email titled, ‘remember me?’ from Andrew Fisher. Andrew was a member of the c64 demo group ‘Ozone’ that I formed with Ciaran Langford many a year ago.
I haven’t heard from Andrew in a long time so I took the opportunity to call him and we had a great chat catching up, and reminising about the ‘good ol’ days’ 🙂
Prompted by a visit to his homepage I searched for mention of the demo I worked on for Ozone and found it nestled away in a C64 demo archive. Thanks Andrew for submitting it there!