More plugins releases soon

WP Super Cache, Domain Mapping and Sitewide Tags are all getting quite some attention.

Ron and I have been busy with Domain Mapping and Sitewide Tags.
A new version of Domain Mapping was released a few days ago with a couple of bug fixes and also a new feature that allows you to ignore the “primary domain” on your blogs. It has the potential for duplicate content if a blog can be found at multiple domains but some people need this feature. With careful organisation of content this can be avoided.

Sitewide Tags is almost ready for a new release. Ron added thumbnail support last week, and I checked in code last weekend to fill in the tags page with posts made before the plugin was installed. It needs testing, and if you’re any good at PHP please take a look at the development version on the download page.

WP Super Cache has had a number of bugs squished, preloading works better – it cancels immediately when you click that Cancel button. It also prints the url of the current post being preloaded which is handy if you’re not sure it’s working or not.
I added some extra debugging to make sure the homepage is cached correctly, but you have to enable “extra paranoid checks”. It works fine on my sites but I would really appreciate feedback if you have WordPress installed in a directory, installed in a directory different to where the site is or whatever configuration you might have. If it doesn’t work, the only side effect is that the homepage won’t be cached so it’s easy to spot when there are problems. I want these checks to be active all the time when the new version is finally released so it’s important this works correctly. Grab the development version from the download page and give it a whirl!

Don’t worry about upgrading when the next versions of Super Cache and Sitewide Tags are released. The version number in the development version is the same as the current release so a new version notice will still appear on your dashboard.

I almost forgot. Cookies for Comments has been worked on too! I added code that keeps an eye on how long a visitor reads a post before they post a comment. If the comment is made faster than a certain time the comment is automatically caught. I’ve used it over the weekend here and elsewhere and it’s catching a good number of “real looking” but spammy comments! The development version on the download page is what you’re looking for if you want to try this.

I think I need a P2 blog to post these sort of updates. Blog titles are such a pain sometimes.

“This lvl has been moderated!!i dont kn…

“This lvl has been moderated!!i dont know why,i needed to change the logo and name.”

Little Big Planet allows you free rein with your imagination but sometimes creators take inspiration from existing games. Such was the case with this Mario influenced racer. It’s a fun little level, looks beautiful and it’s simple. Just keep R1 down to drive. I’m the sackboy with the cape, my son Adam was the brown fella.

Ironically, I received an email from Youtube stating the following,

“Dear donncha2001,

Your video, I wonder why it was moderated …., may have content that is owned or licensed by Sony Music Entertainment.

No action is required on your part; however, if you are interested in learning how this affects your video, please visit the Content ID Matches section of your account for more information.

Sincerely,
– The YouTube Team”

I wonder if everyone who uploads Little Big Planet gameplay videos receives such an email? Duck said he got 4 of them!

Oh! Hi there Tye!

So we had some great games of Bad Company 2 last night. I was playing for quite a bit with Mike and Duck and sent numerous invites to Tye. When I eventually bumped into him it wasn’t quite in the fashion I expected…

Got some great clips, but it also recorded our voice chat (well, except mine) so I need to configure the PS3 correctly to avoid that in the future. On the other hand, I’m glad I did get Mike’s frantic “Get him! Get him! Get him!” as I danced with an enemy in a small room with knifes out! I was laughing so much it’s probably a good thing I wasn’t recorded!

Edit: Here’s that knife dance. Warning, some of the game chat is NSFW. And a bonus clip too, a sniper montage by Mike!

The other night I had a great session of…

The other night I had a great session of gaming with Duck, Conor, Tye and Mike. We played COD4 for about 2 hours, and originally Duck and I were going to use Skype but Conor didn’t have a nearby PC so we had to put up with the usual a**holes in the lobby. Not that there were many around, but one guy with his white noise was really annoying.

How’d we do? Mixed bag. We won a few, lost a few and I managed to get a 10 kill streak going in one game!

Armor Lock Fail

One of the new features of Halo Reach are armor (or “armour” if you live in the old world) abilities. I’m not so gone on them, except for the drop shield in a game of Firefight.

  • The jet pack makes you a sitting duck for other players.
  • Sprint gets you around quickly but it takes an age to fire afterwards.
  • Holographic Decoy was fun the first time I tried it but now everyone know what they are.
  • Active Camo scrambles radars telling everyone you’re around.
  • Drop shield is great except other players will of course target it.

And then there’s armor lock. This ability is really useful if you’re playing with a team that’s cooperating and communicating but if you’re playing the lone wolf “Call of Duty” style you’ll probably be out of luck. Even against a noob player like me.

A Bad Company 2 patch for PCs will hit s…

A Bad Company 2 patch for PCs will hit servers tomorrow and among other bug fixes and tweaks this little change caught my eye. Hope it comes to consoles soon, but I haven’t seen many people C4ing crates recently so perhaps it’s a little late for this patch ..

Reduced all weapon damage to the MCOM by 50%

Lots of other changes, including an AN-94 change to reduce it’s short range damage.

So, is this patch too little, too late for Bad Company 2? Will we be still playing this game 2 years from now?

Hell of a Bad Company 2 gaming session l…

Hell of a Bad Company 2 gaming session last night with bigpresh and his friend (who I don’t remember right now). We rocked every game, winning almost all of them, and racking up the kills. I’m pretty sure we got best team in each game too.

After watching this video by Colin I decided to try the 40mm shotgun attachment but I really never got the chance to use it effectively. The one time I knew an enemy was waiting for me behind a corner I missed him and ended up knifing him. Then 2 of his squad mates showed up, I knifed one, and shot the other just as he shot me. It all happened so fast the second dog tags came up as I was respawning! Got a nice 300 points for that encounter!

In other news, if you’re RPGing an MCOM station on Nelson Bay, please make sure you check your corners. Thanks for the dog tags! 😉

My global KDR increased to 0.85, skill level plummeted to 1.75 (don’t care, gets me easier games in the future) and my KDR for the night was 1.59!

Great games.