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Games

Black Ops TDM: Jungle

I went 17-6 in a game of team deathmatch on Jungle yesterday evening. One of the very few multiplayer games where I went positive but then I’ve only played against human player a handful of times so far.

Categories
Games

Catching Boosters in Black Ops

Yes, another Red Dragon (the other one) video, this time showing a booster idiot in the Call of Duty Black Ops leaderboards. siebs12 is the offending player so if you play on Xbox please report him.

Sad, nasty lag switch cheater.

Categories
Games

Black Ops: How the other side play

It’s should be obvious to everyone but in Theater mode in Call of Duty Black Ops you can view the recent games of both friends and strangers alike. That means you can head over to the top players lists for any particular game type, view their gamercard and view their games.


Here’s a useful grenade throw from Havana I found by viewing a recent game. By luck I started viewing the game from an enemy player’s perspective and saw him kill getcrackin with a vehicle explosion. Ouch eh?

I think it takes a few days for games to appear in the recent games list, and/or it’s a buggy POS, but I tried finding the Nuketown game I played 2 nights ago but it wasn’t there. I wanted to see how that ballistic knife wielding barstool played. I’ll check later again.

Categories
Games

While everyone else is playing Black Ops…

While everyone else is playing Black Ops (seriously, 7 friends online and they’re all playing it!) myself and Duck had some kick ass games of Bad Company 2. We didn’t always win, but some hard fought games were had. I’m sure I have some some good clips to dig through over the next few days! 🙂

Yes, I am getting Black Ops, on PS3. It’ll arrive in the next day or so I expect, but what am I really excited about? The new Bad Company 2 map pack and Vietnam Expansion.

The video recording software I use, HDPVRCapture has been updated, and while the homepage hasn’t been updated I was most excited about “Added support for infinite recording time” that appeared in the changelog. I presumed it was like a FIFO buffer but there’s no sign of that or documentation describing it so who knows?