Categories
Wii

How to watch DVDs on your Wii

Speculation on fan blogs about an upgrade to play DVDs on the Wii Console has been persistent for as long as I’ve been reading them, but it seems doubtful Nintendo will ever add this ability.

What are we to do? If you can’t get official support for something that the hardware can probably do, why not code it yourself? The Wii is a closed platform, but that hasn’t stopped enterprising developers taking a peek under the covers. That’s exactly what Erant did with his libdl and DVDX installer!

He created a dvd access library for the Wii Console, added the Mplayer media player and hey presto! DVD playback on the Wii. Mplayer also plays practically any video format under the sun so it’s even better than a DVD player.

Our DVD player is stuck in a cupboard under the television where the baby can’t get it (and requires untying of handles for an adult to get to) while the Wii is on a shelf in easy reach. I think this may be the project that gets me to try out Wii Homebrew using the new Twilight hack.

Once you’ve done that, you can enjoy the splendor of mplayer. That what started out as a simple proof of concept has rapidly turned into a full-featured media player, under the nourishing hands of dhewg. The main aim of the mplayer project was to get DVDVideo going, but it also supports reading video files off the SD card. (Experimental).

Nintendo Wii fanboy has a simple guide to getting everything running, from installing the Homebrew channel to running Mplayer. Nice.

Mplayer playing DVD on Wii Console
Categories
General Wii

The demoscene comes to the Wii

Woohoo! Someone in the demoscene has cottoned on to the homebrew efforts on the Wii. ExistenzE is probably the first demo to appear on Nintendo’s Wii Console.

ExistenzE

It’s all thanks to the Twilight Hack which allows developers to run their own unofficial software on the Wii. Basically, the game “Legend of Zelda: Twilight Princess” has a bug in it and developers took advantage of that to load other software without Nintendo’s blessings. So far a lot of the software released has been technical or not very interesting to your average gamer, but Quake has been ported to the Wii, as has SDLMame (updated download) and other emulators.

I was excited at the prospect of playing Mame games on my Wii until I realised how much it relies on the host CPU. The Wii’s brain isn’t that fast a performer. I wonder how it would handle emulating an arcade machine and throwing sprites and stuff around the screen. Anyone tried SDLMame on it? (Apparently it uses Linux as a host OS to run SDLMame. That’s cool!)