Older readers may recognise the setting for the demo looks very like the classic Batmania by the same group. Nice bit of work reworking an instantly recognisable demo!
Razorback delivered this stunning piece for Memento Mori. This is a 408 pixel wide multicolour bitmap that we scrolled, right through the side borders, at 25fps, streaming from disk as we went. A world first on C64 🙂Raistlin/G*P
Watch it here on Youtube!
In the mid 80’s I found a cassette tape of Beatles music played by the James Last orchestra. While I sort of knew some of the music this was the first time I heard many of the songs and I preferred this orchestra version to the original!
The next time the Beatles would intrude on my life would be when I watch Red Storm for the first time in the early nineties.
I guess I have a thing for instrumental Beatles music. 🙂
Going through some of my old C64 discs and I found a bunch of “work in progress” demo parts and routines I was playing with.
Back then I didn’t know about revision control but it was a pleasure to find these bits and pieces of code that I had completely forgotten about. Here’s a few screenshots from Vice, but it’s shocking the difference between Vice and real hardware. The cascading Ozone logo is very pale compared to what I see on another screen. Could it be the screen? Or is it the emulator?
These were found on disc 23, side 1. All those discs are littered with small files, chunks of code that I was working on before throwing them together in the Action Replay monitor.
Kids these days are spoiled with their fancy editors. 🙂
Yes, yes, another C64 demo. This is Scrollwars, released in 2013. How, just how?
So, apparently this is the first demo by this developer and it’s amazing. Hell of a fire effect.
I discovered this while testing the SD2IEC on my C64. Assembly64 has a “One File Top 200” directory that I was working on because the disk images have characters the filebrowser has trouble with. This small bit of bash shell script will sanitise it before viewing on a C64:
for i in * do mv -v "$i" "
echo $i|cut -c13-|tr '[:upper:]' '[:lower:]'|
tr -cd ' a-z0-9'" done
It changes the filenames to lowercase and then removes anything but a-z, 0-9 and space and also cuts out the first 13 characters . There are still a few shortened filenames but it looks much better now.
Edit on July 8th, 2019: The SD2IEC is slow when there are lots of files in a directory, plus the directory contained other directories so I decided to move everything into directories named after the first letter of each directory with this code:
for i in * do new_dir=
echo "$i"|cut -b 1mkdir -p ../1/$new_dir cp -v "$i"/* ../1/$new_dir/ done
Everything’s in sub directories of a new directory called “1”. There are multiple demos in each directory but not enough that it’s too slow. 🙂
This is just amazing. All done on a lowly C64 by Censor Design and Fairlight. Grab the demo from csdb. Unfortunately it doesn’t work in the SD2IEC because it has a fastloader. I should buy an Ultimate II+ or Ultimate 64 shouldn’t I?
Road of Excess by Triangle is a Commodore 64 demo released in 1990 that totally blew me away when I saw it.
Yes, you could play Breakout in one of the parts if you had a joystick plugged into the computer. This demo had quite a few interactive parts.
Follow along from “I Go To Rio” to “Ritmo De La Noche” to “Every Teardrop Is a Waterfall” by Coldplay. I had no idea Ritmo De La Noche had such a history!
Of course there’s a C64 version! Maduplec of BUDS/NATO/Crest fame created a SID version of Ritmo De La Noche for his 1992 Glober demo. Every time I hear that song I think of that demo. I couldn’t find it on Youtube so you’ll just have to fire up an emulator to watch the spinning globe but here’s the SID tune!