Before I knew about revision control

Going through some of my old C64 discs and I found a bunch of “work in progress” demo parts and routines I was playing with.

Back then I didn’t know about revision control but it was a pleasure to find these bits and pieces of code that I had completely forgotten about. Here’s a few screenshots from Vice, but it’s shocking the difference between Vice and real hardware. The cascading Ozone logo is very pale compared to what I see on another screen. Could it be the screen? Or is it the emulator?

These were found on disc 23, side 1. All those discs are littered with small files, chunks of code that I was working on before throwing them together in the Action Replay monitor.

Kids these days are spoiled with their fancy editors. 🙂

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