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C64

Solar Jetman on the C64

This is a game I’d forgotten about until recently when I saw someone playing it on Twitch. Solar Jetman came out on the NES in 1991, and conversions were made for the C64, Speccy, Amiga and Atari ST. Unfortunately due to poor sales of the NES original the conversions were never released.

Luckily the team at Games That Weren’t were contacted by Martin Holland, someone who knew about the game’s development.

GTW got to work and began to search for this elusive conversion, and started with Haydn Dalton, who sadly could not find anything of the game after some searching. Two years later, and a month or two after the site relaunch, efforts were made to find the game’s programmer, John Buckley as a last ditch effort. After tracing John down to PlaypoolUK, GTW got the news it dreaded.. John hadn’t got any of his old disks no longer…
But a week or two after almost giving up hope of finding the game, Haydn Dalton was one day searching through some things at home, when he stumbled upon a disk with the label missing. The label was in there too, and stated “Solar Jetman Disk 1”, and after a bit more digging, Haydn found the second disk.

GTW

It’s a fascinating story of digital archaeology and the game now be found in various places including the Solar Jetman page on GTW! You can play the original version on archive.org, but Triad released an excellent version that packed the game into one disk side, and trained it too.

The game itself is like Thrust or Lunar Lander, but it came later and is much better than both! Controls are easier and enemies are more varied so if you liked those games you need to try Solar Jetman.

The conversion is missing a few things present in the NES version, and apparently the maps are a little cut down from the original. I need to download the NES version and give it a spin too!

Blow the Cartridge

What do you see when the game ends? Vinny has the answer and posted it on the (old) C64 Game Endings site here.

I discovered an interview with John Buckley, the developer who worked on the C64 version.

What were your first and last ever productions on the C64?
The first thing I did on the C64 was called Jeep Command. I did this in my spare time including the graphics and sound FX. If you have seen it, you will know I ain’t no artist! I sent it off to Bug Byte I think, and they put some music on it and shipped it out. The last thing I did was Solar Jetman, which never got released… until now.

Out of all the games you have worked on, which were you most proud and disappointed with?
I can’t say I am disappointed with anything I worked on. Most of them were conversions, some I wish I hadn’t of worked on but such is life. I liked working on Solar Jetman on the C64 but overall I am most proud of PLOK on the SNES.

Interview with John Buckley on C64.com

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By Donncha

Donncha Ó Caoimh is a software developer at Automattic and WordPress plugin developer. He posts photos at In Photos and can also be found on Google+ and Twitter.

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