Humble Bundle goes Open Source

The Humble Bundle of Indie games I mentioned before has raised over US$1m for the developers and charities involved. I read on Ars that the source code to several of the games will be open sourced. Doesn’t look World of Goo will follow suit but that game is available on Wiiware so it probably has proprietary extensions that might be too difficult to remove.

I’m not sure under what license each game will be released under but at least Lagaru is now GPLed which is a good thing IMO. I wonder if the original developer will attempt to monetize this in any way? That will make an interesting case study.


World of Goo Giveaway

World of Goo, an amazing game by 2D Boy is one of my favourite games of last year. I originally bought it as part of a Mac Heist bundle and played it on Mac and Linux. I haven’t finished it yet, I got stuck on one level and never got back to it but I will, one of these days! Don’t believe me that this game is amazing? Check out metacritic review!

Anyway, as you may have read I bought the games in the Humble Indie Bundle a few days ago. Included in that bundle was World of Goo. As luck would have it, the guys at 2D Boy emailed their customers to tell them about the new bundle so I replied that it was too late, I had already bought it. I asked if I could give away my second copy of World of Goo and a few hours later Ron replied in the affirmative!

So, how do you get World of Goo for free? It’s very simple really. Leave a comment on this post telling me about your first videogaming experience. How old you were, what computer or console was it, what game, the fond memories.

Closing date is Friday May 21st. That gives you 10 days. I’ll close this post to new comments then and pick a winner over the weekend, announcing the result in a new post on Sunday probably. I won’t email the winner so you’ll need to keep an eye on the blog, just in case you win! Leave another comment and I’ll get in touch.

I’ll set the ball rolling with my story. It was probably around 1980, or maybe a year or two before or after that when my dad brought home a new toy. It was a dedicated gaming console. It was cartridge based, and had 10 “sports” games on it. It had a version of pong on it, kinda like the game Wall-E plays. It had a skeet shooting game, one where a ball had to be guided through the spaces in vertical bars and more. The graphics were simple character blocks but it was so playable! It came with 2 paddles so my brothers and I could play against each other.
Unfortunately I don’t know what the machine was called. The cartridge was beige coloured, the case was beige and orange (AFAIR) and chrome surrounded the game selection buttons. The paddles were grey and slotted into the machine. Bonus points if anyone can dig up a photo of it!
I think it may eventually have been traded in for a Commodore Vic-20 but it might just as easily have ended up in a skip years later.


I just paid $40 for the Humble Indie Bun…

I just paid $40 for the Humble Indie Bundle. Half of the payment goes to charity and the rest to the developers. I already have World of Goo but I’ll be downloading the other games for Mac and Linux.

The awful thing is you could buy the bundle for $0.01 but people still steal the games and pay nothing! The mind boggles. (via)


Here’s a related article on the state of Linux and Mac gaming. I’m one of those gamers! 🙂

However, they haven’t yet taken the next step: once you’ve made a Mac version, indie games show that Linux users represent an additional 6% effective market share. Once you’ve created a Mac port and divorced your code from DirectX and other Windows dependencies, it’s not that difficult to port to Linux.