Choo! Choo! Freeze64!

Freeze64 issue 68, featuring an illustration of a train and riders on horses

Well, chug along and check this out! Freeze64 Issue 68 steamed its way into my mailbox, featuring a review of a train robbers game I never knew existed. Plus, there’s another captivating instalment in Andrew Braybrook’s Uridium “making of” series. I always enjoy diving into the technical details of retro development. You’re constrained so much, it’s a challenge fitting a game into such an environment.

Impossible Mission III looks great too. I wish I was able to get further in the original game. Maybe this one will be easier. C64 games are hard as nails, aren’t they? Quite unforgiving compared to (many of) today’s games.

Missing your National Geographic?

Due to my ongoing problems with An Post, the postal service in Ireland, I wasn’t overly worried when this month’s copy of National Geographic didn’t materialise on time. It rarely does.

However, it’s getting on a bit, it’s the 17th of the month so I rang their Dutch offices(the only number I had for them) and found out that a shipment of magazines destined for Germany and Belgium went astray. Susan, the very nice woman on the other end of the phone verified my account details and told me that a few customers in Ireland were affected too. She promised that a copy of the missing magazine would be sent out to me from their American office immediately and I should expect it within 2 weeks.

So, if you’re missing this month’s copy of NGM, visit ngmservice.com where you can type in your customer number and find out where it’s gone.