Since the Quake guys have .plan files on their homepages I’ve adopted the idea for my page here. Mail me at the link below if you like the idea.
I’ll post observations on the demo and Linux scenes here as well as other tit-bits that catch my attention.
Little rant about the demo scene:
Many years ago before the advent of electricity and.. oh, not that long ago, but during the glory days of the C64 RAM and storage space was expensive and usually difficult to work with or incompatible with most of the applications available.
Probably because of the above constraints demos coded then had to be highly optimized works of art. Nowadays, the situation is completely different. It’s a much friendlier environment to the coder.
Maybe because of this demos nowadays appear to me to be just movies that one plays back without interaction _at all_ !!!
Demos never were interactive but older demos had scrollies and usually had options to change various effects inside the demo..
In comp.sys.ibm.pc.demos there’s been much talk about demos on various platforms and arguements about proper demo coding techniques and why Windows sucks, DOS rules etc etc.
I think that defining the demoscene by it’s platform and by the coding language you use is fundamentally wrong and harmful to the spirit of friendship the scene should have.
Enough .. I’m distracted… cya..
"Since the Quake guys have .pla ...",