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How “oldschool” graphics worked Part 1 – Commodore and Nintendo


This is a good explanation of how old computer systems generated their graphics. 

I remember drawing sprites in the same way until I found programs to make that process much simpler!

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By Donncha

Donncha Ó Caoimh is a software developer at Automattic and WordPress plugin developer. He posts photos at In Photos and can also be found on Google+ and Twitter.

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