The thing about Portal 2 (and the original one too) is that a room that appears unsolvable at first (or fifth) glance can just click after a good night’s sleep.
The thing about Portal 2 (and the original one too) is that a room that appears unsolvable at first (or fifth) glance can just click after a good night’s sleep.
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Is a lot like code, isn’t it? The best way to write or do something can come to you the next day, or say after something like a shower (my personal best thinking spot).
Very true.