Voodoo2 is a chipset I’d like to see running Quake2 someday and according to www.bluesnews.com there’s a page at http://pama.it.dtu.dk/Voodoo2/ that has a patch to let Linux glide apps use the Voodoo2! I can’t comment further because the site was down when I tried it tonight. (contacting host…)
SDL. New version of SDL (0.5) is out! Check the SDL link on the CODE page.
Microsoft. This is not an April Fools! Telnet to www.microsoft.nl for a pleasant surprise!
Mozilla. Netscape released the source code! Check out www.mozilla.org for more info!
Gravis. According to http://www.th-zwickau.de/~maz/news.html Gravis will release ALL GUS (Ace/Max/PnP/Extreme) driver sources within a few weeks.
They will be available to every programmer who’s interrested in working on them and agrees to certain terms.
One thing though.. Why certain terms? Are they restrictive? The sound cards are discontinued so why bother hiding secrets about them??
Long delays! Sorry about this, but my 4th year project is rolling along at full speed!
To all you HTML authors have a look at HTML 4. There are numerous extensions added to lots of tags!
I will mention one thing though. If you’re stuck trying to get the onSubmit function working in your “FORM” tag use onSubmit=”return func()” where func() is your Javascipt function. Make sure you return false if the function detects an error and return true if everything works! I couldn’t find this anywhere I looked until I looked at the source for the guestbook I might use, so I presume it might be useful to someone out there..
Hornet are re-introducing music ratings! I haven’t downloaded a MOD in ages now so I look forward to seeing the ratings again.
There’ll probably be an update on the openGL code on Thursday so hang on!
I think the Linux Open-Source philosophy may have found its way into the Quake2 community. Ridah, the author of the Eraser Bot, might be releasing the source to his bot soon. It may not have anything to do with Open-Source, but it would be nice to think it had an influence. There’s also a Linux version of the bot available, but I haven’t tried any recent versions (the zip file is 2.8 megs!) My favourite bot is still the C.R. Bot even if it only works in Windows.
I might add a guestbook under the links at the left. Read the .plan for details and an example of what it would look like.
I got an email from xoom.com saying they’re upgrading their equipment so you may have trouble accessing my page. It IS still here though!
Slashdot.org mentioned the Linux demoscene yesterday!
Check out the article at http://slashdot.org/slashdot.cgi?mode=article&artnum=1025
I’m completely redoing my openGL demo. I’ve introduced a framing system, and I’m trying to figure out textures from the Mesa examples. I’ll also try generating textures (I have some docs here somewhere..), but if I can’t I’ll include some simple ones in the code.
Some of the links have been updated. Check the dates at the side of the page.
I’ve created a Makefile to compile my html pages! It’s really simplistic, but it should also work in college with the AIX machines there. Check out the projects page for it.
I broke 1000 hits! Thanks for visiting all of you! I still recommend you watch The Linux web watcher for updates, but bookmark here anyway 🙂
Yeah! Perl rox! 🙂 Sorry about the lack of updates. I’ve been working hard on my college project for the past week or so. There’s only a month to go. I’m creating an intranet based scheduling program using Linux, Apache and MySQL.
If anyone has any suggestions I’d be happy to hear them. The only other web calendar program I came across was wcal (err, I didn’t search too hard!) and I’d like to see what others have made for inspiration.
Oh yeah, Quake2 DM is cool over ethernet(Well, networking is part of my project! Just coz we played a ‘few’ games of Quake2 after testing my db once doesn’t mean we were wasting our time! *grin*)
I have a 3DFX at home and last night plugged a second monitor into it while my main monitor went into the 2D card. I ran my openGL demo fullscreen on the second monitor while I played away in X on the main one.
Wow! 🙂 I went on the net and started browsing etc and had the demo running on the other monitor.. ‘s cool IMO 🙂
Again from the Linux scene mailing list, the final version of Groovy is out.
Here’s the original message:
———- Forwarded message ———-
Date: Thu, 12 Mar 1998 13:36:16 +0100 (MET)
From: Pascal Massimino
Subject: Linux stuff
I’ve put the final version of my demo ‘groovy’ at the url:
DGA is working, and convertion too (if the X11 server isn’t -bpp 8)
I’ve also derived a little ‘screen saver’ from the end part
of the demo:
Just for the fun 🙂
I found this little nugget on the LINUXSCENE mailing list – There’s going to be a Linux demo compo at
Takeover ’98! Get those entries in!
Thinking of adding frames, and a guest book.. any comments?
Thanks all of you for visiting! I got over a 100 hits yesterday! wow! 🙂
I added a link to glut32.dll on the projects page so Windows users can just download this to run the demo without downloading the glutdlls.zip file.
Exams are over for a while!! 🙂
Unfortunately during my exams I had a spurt of inspiration to change my desktop. Here it is as it is now:
|**image removed, sorry!**||Even more reason the demo scene should goto Linux – cool X desktops! Check out www.linuxwarez.org for some awesome X screenshots!|
Now I’ve had a chance to digest what Snowman said on his announcement to accept Windows demos I find myself cringing at some of what he said.
First of all he calls them winmoes. I just wonder what exactly it was I watched on the C64 and Amiga when I loaded demos on those platforms. Were they actually 64moes and Amimoes? Stupid, and it just brings up another barrier between the different platforms. 🙁
Why is it scary to have Windows demos? Sheesh! I don’t care what platform I code for (just so long as it works in Linux;) and the openGL I’m doing is the first graphical coding I’ve done in years that I’ve enjoyed (last time was on the C64 around 1993!)
I enjoy not having to worry about drivers for different sound cards, drivers for VESA2.0, drivers for this and that… I never liked the PC architecture, but now I can code at a layer above it! Hey! My demos will even work on an Alpha machine! Now that’s a seriously cool idea. 🙂
The final issue of Demonews was a nostalgic view of an era past, now we’re in a multi-platform age where Windows 95, NT, DOS are equally viable platforms for demos. Linux is growing, with 6 million users (or so..) there’s a huge untapped audience out there for your demos. Watch out for it 🙂
There was a post in csipd about some guys who ripped code from an example coded by Statix in the PTC package and used it in their own demo. They only credited Statix in one line in their info file. I groaned when I read this. Below, you’ll find I talk about sharing demo source code, but this is what happens when code is shared in the demo scene. 🙁
‘Course, those rippers should have stated clearly how much they used of Statix’ code, and maybe released the source to their demo as well, but I fear demo coders just won’t ever have the same attitude the Linux scene has.
Perhaps if the example code with the PTC was released under the GPL it would have made those coders think twice about using the code..